Vulture/VApp/node_modules/vuetify/lib/components/VSparkline/helpers/path.mjs

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// @ts-nocheck
/* eslint-disable */
import { checkCollinear, getDistance, moveTo } from "./math.mjs";
/**
* From https://github.com/unsplash/react-trend/blob/master/src/helpers/DOM.helpers.js#L18
*/
export function genPath(points, radius) {
let fill = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;
let height = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 75;
const start = points.shift();
const end = points[points.length - 1];
return (fill ? `M${start.x} ${height - start.x + 2} L${start.x} ${start.y}` : `M${start.x} ${start.y}`) + points.map((point, index) => {
const next = points[index + 1];
const prev = points[index - 1] || start;
const isCollinear = next && checkCollinear(next, point, prev);
if (!next || isCollinear) {
return `L${point.x} ${point.y}`;
}
const threshold = Math.min(getDistance(prev, point), getDistance(next, point));
const isTooCloseForRadius = threshold / 2 < radius;
const radiusForPoint = isTooCloseForRadius ? threshold / 2 : radius;
const before = moveTo(prev, point, radiusForPoint);
const after = moveTo(next, point, radiusForPoint);
return `L${before.x} ${before.y}S${point.x} ${point.y} ${after.x} ${after.y}`;
}).join('') + (fill ? `L${end.x} ${height - start.x + 2} Z` : '');
}
//# sourceMappingURL=path.mjs.map