Files
Vulture/VApp/src/components/BuzzerValidationDialog.vue

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<template>
<v-dialog v-model="dialog" persistent max-width="800" height="500" style="background-color: rgba(0, 0, 0, 0.8);">
<v-card dark rounded="xl">
<v-card-title :style="{ backgroundColor: buzzerColor }" class="headline text-center justify-center">
<v-icon color="background" dark large left size="70">mdi-alarm-light</v-icon>
</v-card-title>
<v-card-text :style="{ color: buzzerColor }" class="text-style">
L'équipe {{ buzzerTeam }} a buzzé !
</v-card-text>
<v-card-actions class="justify-center pa-0 ma-0" style="height: 100px; gap: 0;">
<v-btn
class="refuse-btn ma-0"
tile
rounded="0"
height="100%"
width="50%"
@click="refuse">
<v-icon left size="40">mdi-close-circle</v-icon>
<span style="font-size: 20px; padding-left: 10px;">Refuser</span>
</v-btn>
<v-btn
class="validate-btn ma-0"
tile
rounded="0"
height="100%"
width="50%"
:style="{ backgroundColor: buzzerColor }"
@click="validate">
<v-icon left size="40">mdi-check-circle</v-icon>
<span style="font-size: 20px; padding-left: 10px;">Valider (+1)</span>
</v-btn>
</v-card-actions>
</v-card>
</v-dialog>
</template>
<script setup>
import { ref, onMounted } from 'vue';
import mqtt from 'mqtt';
import config from '@/config.js';
import { useTheme } from 'vuetify';
const theme = useTheme();
const dialog = ref(false);
const buzzerTeam = ref('');
const buzzerColor = ref('');
const client = mqtt.connect(config.mqttBrokerUrl);
// Associe les couleurs hex aux noms d'équipe si besoin, ou utilise directement la couleur
function getTeamNameFromColor(color) {
const c = color.toUpperCase();
const colors = theme.current.value.colors;
console.log('Received Color:', c);
console.log('Comparing against:', colors.RedBuzzer.toUpperCase(), colors.BlueBuzzer.toUpperCase(), colors.YellowBuzzer.toUpperCase(), colors.GreenBuzzer.toUpperCase());
if (c === colors.RedBuzzer.toUpperCase()) return 'rouge';
if (c === colors.BlueBuzzer.toUpperCase()) return 'bleue';
if (c === colors.YellowBuzzer.toUpperCase()) return 'jaune';
if (c === colors.GreenBuzzer.toUpperCase()) return 'verte';
return color; // Valeur par défaut
}
function getTeamKeyFromColor(color) {
const c = color.toUpperCase();
const colors = theme.current.value.colors;
if (c === colors.RedBuzzer.toUpperCase()) return 'Red';
if (c === colors.BlueBuzzer.toUpperCase()) return 'Blue';
if (c === colors.YellowBuzzer.toUpperCase()) return 'Yellow';
if (c === colors.GreenBuzzer.toUpperCase()) return 'Green';
return null;
}
onMounted(() => {
client.on('connect', () => {
console.log('BuzzerValidation: Connected');
client.subscribe('vulture/buzzer/status');
});
client.on('message', (topic, message) => {
if (topic === 'vulture/buzzer/status') {
try {
const data = JSON.parse(message.toString());
if (data.status === 'blocked') {
buzzerColor.value = data.color;
buzzerTeam.value = getTeamNameFromColor(data.color);
dialog.value = true;
} else if (data.status === 'unblocked') {
// Optionnel : fermer automatiquement si débloqué depuis ailleurs
dialog.value = false;
}
} catch (e) {
console.error('Error parsing buzzer status:', e);
}
}
});
});
function unlockBuzzers() {
client.publish('vulture/buzzer/unlock','0');
}
function validate() {
const teamKey = getTeamKeyFromColor(buzzerColor.value);
if (teamKey) {
const payload = { [teamKey]: "+1" };
client.publish('game/score/update', JSON.stringify(payload));
}
// Petit délai avant le déblocage pour que la mise à jour du score soit traitée
setTimeout(() => {
unlockBuzzers();
}, 100);
dialog.value = false;
}
function refuse() {
unlockBuzzers();
dialog.value = false;
}
</script>
<style scoped>
.headline {
font-weight: bold;
}
.text-style {
font-size: 45px!important;
font-weight: 600;
text-align: center;
display: flex;
align-items: center;
justify-content: center;
height: 100%; /* S'assure que l'élément occupe toute la hauteur du conteneur si possible, ou une hauteur substantielle */
}
.validate-btn {
color: rgb(var(--v-theme-background),1);
}
.refuse-btn {
background-color: rgb(var(--v-theme-inactiveButton),1);
color: rgb(var(--v-theme-background),1);
}
</style>