Vulture/VApp/node_modules/mux.js/es/aac/index.js

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/**
* mux.js
*
* Copyright (c) Brightcove
* Licensed Apache-2.0 https://github.com/videojs/mux.js/blob/master/LICENSE
*
* A stream-based aac to mp4 converter. This utility can be used to
* deliver mp4s to a SourceBuffer on platforms that support native
* Media Source Extensions.
*/
'use strict';
var Stream = require('../utils/stream.js');
var aacUtils = require('./utils'); // Constants
var _AacStream;
/**
* Splits an incoming stream of binary data into ADTS and ID3 Frames.
*/
_AacStream = function AacStream() {
var everything = new Uint8Array(),
timeStamp = 0;
_AacStream.prototype.init.call(this);
this.setTimestamp = function (timestamp) {
timeStamp = timestamp;
};
this.push = function (bytes) {
var frameSize = 0,
byteIndex = 0,
bytesLeft,
chunk,
packet,
tempLength; // If there are bytes remaining from the last segment, prepend them to the
// bytes that were pushed in
if (everything.length) {
tempLength = everything.length;
everything = new Uint8Array(bytes.byteLength + tempLength);
everything.set(everything.subarray(0, tempLength));
everything.set(bytes, tempLength);
} else {
everything = bytes;
}
while (everything.length - byteIndex >= 3) {
if (everything[byteIndex] === 'I'.charCodeAt(0) && everything[byteIndex + 1] === 'D'.charCodeAt(0) && everything[byteIndex + 2] === '3'.charCodeAt(0)) {
// Exit early because we don't have enough to parse
// the ID3 tag header
if (everything.length - byteIndex < 10) {
break;
} // check framesize
frameSize = aacUtils.parseId3TagSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
// to emit a full packet
// Add to byteIndex to support multiple ID3 tags in sequence
if (byteIndex + frameSize > everything.length) {
break;
}
chunk = {
type: 'timed-metadata',
data: everything.subarray(byteIndex, byteIndex + frameSize)
};
this.trigger('data', chunk);
byteIndex += frameSize;
continue;
} else if ((everything[byteIndex] & 0xff) === 0xff && (everything[byteIndex + 1] & 0xf0) === 0xf0) {
// Exit early because we don't have enough to parse
// the ADTS frame header
if (everything.length - byteIndex < 7) {
break;
}
frameSize = aacUtils.parseAdtsSize(everything, byteIndex); // Exit early if we don't have enough in the buffer
// to emit a full packet
if (byteIndex + frameSize > everything.length) {
break;
}
packet = {
type: 'audio',
data: everything.subarray(byteIndex, byteIndex + frameSize),
pts: timeStamp,
dts: timeStamp
};
this.trigger('data', packet);
byteIndex += frameSize;
continue;
}
byteIndex++;
}
bytesLeft = everything.length - byteIndex;
if (bytesLeft > 0) {
everything = everything.subarray(byteIndex);
} else {
everything = new Uint8Array();
}
};
this.reset = function () {
everything = new Uint8Array();
this.trigger('reset');
};
this.endTimeline = function () {
everything = new Uint8Array();
this.trigger('endedtimeline');
};
};
_AacStream.prototype = new Stream();
module.exports = _AacStream;