Tracking de l'application VApp (IHM du jeu)
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VApp/node_modules/entities/lib/esm/index.js
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VApp/node_modules/entities/lib/esm/index.js
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import { decodeXML, decodeHTML, DecodingMode } from "./decode.js";
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import { encodeHTML, encodeNonAsciiHTML } from "./encode.js";
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import { encodeXML, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
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/** The level of entities to support. */
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export var EntityLevel;
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(function (EntityLevel) {
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/** Support only XML entities. */
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EntityLevel[EntityLevel["XML"] = 0] = "XML";
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/** Support HTML entities, which are a superset of XML entities. */
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EntityLevel[EntityLevel["HTML"] = 1] = "HTML";
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})(EntityLevel || (EntityLevel = {}));
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export var EncodingMode;
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(function (EncodingMode) {
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/**
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* The output is UTF-8 encoded. Only characters that need escaping within
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* XML will be escaped.
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*/
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EncodingMode[EncodingMode["UTF8"] = 0] = "UTF8";
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/**
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* The output consists only of ASCII characters. Characters that need
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* escaping within HTML, and characters that aren't ASCII characters will
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* be escaped.
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*/
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EncodingMode[EncodingMode["ASCII"] = 1] = "ASCII";
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/**
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* Encode all characters that have an equivalent entity, as well as all
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* characters that are not ASCII characters.
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*/
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EncodingMode[EncodingMode["Extensive"] = 2] = "Extensive";
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/**
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* Encode all characters that have to be escaped in HTML attributes,
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* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
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*/
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EncodingMode[EncodingMode["Attribute"] = 3] = "Attribute";
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/**
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* Encode all characters that have to be escaped in HTML text,
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* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
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*/
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EncodingMode[EncodingMode["Text"] = 4] = "Text";
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})(EncodingMode || (EncodingMode = {}));
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/**
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* Decodes a string with entities.
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*
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* @param data String to decode.
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* @param options Decoding options.
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*/
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export function decode(data, options = EntityLevel.XML) {
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const level = typeof options === "number" ? options : options.level;
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if (level === EntityLevel.HTML) {
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const mode = typeof options === "object" ? options.mode : undefined;
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return decodeHTML(data, mode);
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}
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return decodeXML(data);
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}
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/**
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* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
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*
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* @param data String to decode.
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* @param options Decoding options.
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* @deprecated Use `decode` with the `mode` set to `Strict`.
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*/
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export function decodeStrict(data, options = EntityLevel.XML) {
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var _a;
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const opts = typeof options === "number" ? { level: options } : options;
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(_a = opts.mode) !== null && _a !== void 0 ? _a : (opts.mode = DecodingMode.Strict);
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return decode(data, opts);
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}
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/**
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* Encodes a string with entities.
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*
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* @param data String to encode.
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* @param options Encoding options.
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*/
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export function encode(data, options = EntityLevel.XML) {
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const opts = typeof options === "number" ? { level: options } : options;
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// Mode `UTF8` just escapes XML entities
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if (opts.mode === EncodingMode.UTF8)
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return escapeUTF8(data);
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if (opts.mode === EncodingMode.Attribute)
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return escapeAttribute(data);
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if (opts.mode === EncodingMode.Text)
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return escapeText(data);
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if (opts.level === EntityLevel.HTML) {
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if (opts.mode === EncodingMode.ASCII) {
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return encodeNonAsciiHTML(data);
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}
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return encodeHTML(data);
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}
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// ASCII and Extensive are equivalent
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return encodeXML(data);
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}
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export { encodeXML, escape, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
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export { encodeHTML, encodeNonAsciiHTML,
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// Legacy aliases (deprecated)
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encodeHTML as encodeHTML4, encodeHTML as encodeHTML5, } from "./encode.js";
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export { EntityDecoder, DecodingMode, decodeXML, decodeHTML, decodeHTMLStrict, decodeHTMLAttribute,
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// Legacy aliases (deprecated)
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decodeHTML as decodeHTML4, decodeHTML as decodeHTML5, decodeHTMLStrict as decodeHTML4Strict, decodeHTMLStrict as decodeHTML5Strict, decodeXML as decodeXMLStrict, } from "./decode.js";
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//# sourceMappingURL=index.js.map
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