Tracking de l'application VApp (IHM du jeu)
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104
VApp/node_modules/rxjs/dist/esm5/internal/scheduler/VirtualTimeScheduler.js
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104
VApp/node_modules/rxjs/dist/esm5/internal/scheduler/VirtualTimeScheduler.js
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import { __extends } from "tslib";
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import { AsyncAction } from './AsyncAction';
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import { Subscription } from '../Subscription';
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import { AsyncScheduler } from './AsyncScheduler';
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var VirtualTimeScheduler = (function (_super) {
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__extends(VirtualTimeScheduler, _super);
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function VirtualTimeScheduler(schedulerActionCtor, maxFrames) {
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if (schedulerActionCtor === void 0) { schedulerActionCtor = VirtualAction; }
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if (maxFrames === void 0) { maxFrames = Infinity; }
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var _this = _super.call(this, schedulerActionCtor, function () { return _this.frame; }) || this;
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_this.maxFrames = maxFrames;
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_this.frame = 0;
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_this.index = -1;
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return _this;
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}
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VirtualTimeScheduler.prototype.flush = function () {
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var _a = this, actions = _a.actions, maxFrames = _a.maxFrames;
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var error;
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var action;
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while ((action = actions[0]) && action.delay <= maxFrames) {
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actions.shift();
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this.frame = action.delay;
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if ((error = action.execute(action.state, action.delay))) {
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break;
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}
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}
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if (error) {
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while ((action = actions.shift())) {
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action.unsubscribe();
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}
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throw error;
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}
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};
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VirtualTimeScheduler.frameTimeFactor = 10;
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return VirtualTimeScheduler;
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}(AsyncScheduler));
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export { VirtualTimeScheduler };
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var VirtualAction = (function (_super) {
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__extends(VirtualAction, _super);
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function VirtualAction(scheduler, work, index) {
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if (index === void 0) { index = (scheduler.index += 1); }
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var _this = _super.call(this, scheduler, work) || this;
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_this.scheduler = scheduler;
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_this.work = work;
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_this.index = index;
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_this.active = true;
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_this.index = scheduler.index = index;
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return _this;
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}
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VirtualAction.prototype.schedule = function (state, delay) {
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if (delay === void 0) { delay = 0; }
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if (Number.isFinite(delay)) {
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if (!this.id) {
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return _super.prototype.schedule.call(this, state, delay);
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}
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this.active = false;
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var action = new VirtualAction(this.scheduler, this.work);
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this.add(action);
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return action.schedule(state, delay);
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}
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else {
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return Subscription.EMPTY;
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}
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};
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VirtualAction.prototype.requestAsyncId = function (scheduler, id, delay) {
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if (delay === void 0) { delay = 0; }
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this.delay = scheduler.frame + delay;
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var actions = scheduler.actions;
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actions.push(this);
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actions.sort(VirtualAction.sortActions);
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return 1;
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};
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VirtualAction.prototype.recycleAsyncId = function (scheduler, id, delay) {
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if (delay === void 0) { delay = 0; }
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return undefined;
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};
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VirtualAction.prototype._execute = function (state, delay) {
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if (this.active === true) {
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return _super.prototype._execute.call(this, state, delay);
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}
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};
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VirtualAction.sortActions = function (a, b) {
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if (a.delay === b.delay) {
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if (a.index === b.index) {
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return 0;
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}
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else if (a.index > b.index) {
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return 1;
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}
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else {
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return -1;
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}
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}
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else if (a.delay > b.delay) {
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return 1;
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}
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else {
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return -1;
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}
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};
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return VirtualAction;
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}(AsyncAction));
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export { VirtualAction };
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//# sourceMappingURL=VirtualTimeScheduler.js.map
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