(update) ScoreDisplay : Feedback visuel lors des buzzer

- Ajout de l'état 'activeTeam' et flashingTeam' basé sur les messages MQT

- Implémentation du grisement (dimming) des équipes inactives

- Ajout d'une lueur blanche clignotante (flash-glow) de 2s sur l'équipe active
This commit is contained in:
2026-02-08 16:25:42 +01:00
parent c62f76aeec
commit 92daf14a09

View File

@@ -1,6 +1,6 @@
<template> <template>
<div class="score-grid"> <div class="score-grid">
<div class="score-cell cell-blue color-blue"> <div class="score-cell cell-blue color-blue" :class="[getDimClass('Blue'), getFlashClass('Blue')]">
<div class="score-content"> <div class="score-content">
<div class="score-info info-left"> <div class="score-info info-left">
<div class="team-name">Bleue</div> <div class="team-name">Bleue</div>
@@ -16,7 +16,7 @@
</div> </div>
</div> </div>
</div> </div>
<div class="score-cell cell-red color-red"> <div class="score-cell cell-red color-red" :class="[getDimClass('Red'), getFlashClass('Red')]">
<div class="score-content"> <div class="score-content">
<div class="score-main"> <div class="score-main">
<Transition name="score-pop" mode="out-in"> <Transition name="score-pop" mode="out-in">
@@ -32,7 +32,7 @@
</div> </div>
</div> </div>
</div> </div>
<div class="score-cell cell-green color-green"> <div class="score-cell cell-green color-green" :class="[getDimClass('Green'), getFlashClass('Green')]">
<div class="score-content"> <div class="score-content">
<div class="score-info info-left"> <div class="score-info info-left">
<div class="team-name">Verte</div> <div class="team-name">Verte</div>
@@ -48,7 +48,7 @@
</div> </div>
</div> </div>
</div> </div>
<div class="score-cell cell-yellow color-yellow"> <div class="score-cell cell-yellow color-yellow" :class="[getDimClass('Yellow'), getFlashClass('Yellow')]">
<div class="score-content"> <div class="score-content">
<div class="score-main"> <div class="score-main">
<Transition name="score-pop" mode="out-in"> <Transition name="score-pop" mode="out-in">
@@ -142,8 +142,72 @@
}); });
// Request score refresh // Request score refresh
client.publish('game/score/request', '{}'); client.publish('game/score/request', '{}');
subscribeToTopic('vulture/buzzer/status', (topic, message) => {
try {
const data = JSON.parse(message);
if (data.status === 'blocked') {
const color = data.color || '';
const team = identifyTeamByColor(color);
activeTeam.value = team;
// Trigger flash effect
if (team) {
flashingTeam.value = team;
setTimeout(() => {
if (flashingTeam.value === team) {
flashingTeam.value = null;
}
}, 2000);
}
} else if (data.status === 'unblocked') {
activeTeam.value = null;
flashingTeam.value = null;
}
} catch (e) {
console.error('Error parsing buzzer status', e);
}
});
}); });
const activeTeam = ref(null);
const flashingTeam = ref(null);
function identifyTeamByColor(hexColor) {
if (!hexColor) return null;
const color = hexColor.replace('#', '').toUpperCase();
// RED
if (['FF0000', 'D42828'].includes(color)) return 'Red';
// BLUE
if (['0000FF', '2867D4'].includes(color)) return 'Blue';
// GREEN
if (['00FF00', '28D42E'].includes(color)) return 'Green';
// YELLOW
if (['FFFF00', 'D4D100'].includes(color)) return 'Yellow';
// Fallback
const r = parseInt(color.substr(0, 2), 16);
const g = parseInt(color.substr(2, 2), 16);
const b = parseInt(color.substr(4, 2), 16);
if (r > 200 && g > 200 && b < 100) return 'Yellow';
if (g > r && g > b) return 'Green';
if (b > r && b > g) return 'Blue';
if (r > g && r > b) return 'Red';
return null;
}
function getDimClass(team) {
if (!activeTeam.value) return '';
return activeTeam.value !== team ? 'dimmed-score' : '';
}
function getFlashClass(team) {
return flashingTeam.value === team ? 'flashing-glow' : '';
}
onUnmounted(() => { onUnmounted(() => {
if (client) { if (client) {
client.end() client.end()
@@ -339,4 +403,23 @@
opacity: 0; opacity: 0;
} }
} }
.dimmed-score {
opacity: 0.3;
transform: scale(0.95);
filter: grayscale(100%);
transition: all 0.3s ease;
}
@keyframes flash-glow {
0%, 100% { box-shadow: 0 0 0 rgba(255, 255, 255, 0); }
10% { box-shadow: 0 0 60px 20px rgba(255, 255, 255, 0.9); }
}
.flashing-glow {
animation: flash-glow 0.5s ease-in-out infinite;
z-index: 10;
position: relative;
}
</style> </style>