(new) track the new quizstore.js for manage the current Vulture Session

This commit is contained in:
2026-02-01 16:20:49 +01:00
parent 2fe8527c37
commit df2c9d4788

166
VApp/src/store/quizStore.js Normal file
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import { reactive, computed } from 'vue';
import mqtt from 'mqtt';
import config from '@/config.js';
import sessionConfig from '@/quizz/vulture-session-2026-01/session-configuration.json';
// Reactive state
const state = reactive({
currentQuestionIndex: 0,
questions: [],
isMediaHidden: true,
packTitle: '',
timer: 0 // Timer in seconds
});
// MQTT Client
let client = null;
let timerInterval = null;
let initialized = false;
// Initialize Store
function init() {
if (initialized) {
console.log('QuizStore: Already initialized');
return;
}
initialized = true;
// Load local config immediately
state.questions = sessionConfig.Questions || [];
state.packTitle = sessionConfig.PackTitle || '';
// Connect MQTT
client = mqtt.connect(config.mqttBrokerUrl);
client.on('connect', () => {
console.log('QuizStore: MQTT Connected');
client.subscribe('game/quiz/control');
client.subscribe('/display/control');
});
client.on('message', (topic, message) => {
const msgStr = message.toString();
console.log('QuizStore: MQTT Message Received', topic, msgStr);
if (topic === 'game/quiz/control') {
try {
const payload = JSON.parse(msgStr);
handleRemoteCommand(payload);
} catch (e) {
console.error('QuizStore: JSON Parse Error', e);
}
} else if (topic === '/display/control') {
// Handle raw string commands from MqttButtons
if (msgStr === 'next') {
_nextQuestion(true);
} else if (msgStr === 'previous') {
_prevQuestion(true);
} else if (msgStr === 'play') {
// Start timer for picture questions
const currentQ = state.questions[state.currentQuestionIndex];
if (currentQ?.Type === 'picture') {
const playTime = currentQ.Settings?.PlayTime;
if (playTime && playTime > 0) {
console.log('QuizStore: Starting timer for picture', playTime);
actions.startTimer(playTime);
}
}
} else if (msgStr === 'pause') {
stopTimer();
}
}
});
}
function handleRemoteCommand(cmd) {
if (cmd.action === 'next') {
_nextQuestion(false);
} else if (cmd.action === 'prev') {
_prevQuestion(false);
} else if (cmd.action === 'setIndex') {
state.currentQuestionIndex = cmd.index;
}
}
// Internal actions (boolean publish determines if we send MQTT)
function _nextQuestion(publish = true) {
if (state.currentQuestionIndex < state.questions.length - 1) {
state.currentQuestionIndex++;
if (publish && client) {
client.publish('game/quiz/control', JSON.stringify({ action: 'setIndex', index: state.currentQuestionIndex }));
}
}
}
function _prevQuestion(publish = true) {
if (state.currentQuestionIndex > 0) {
state.currentQuestionIndex--;
if (publish && client) {
client.publish('game/quiz/control', JSON.stringify({ action: 'setIndex', index: state.currentQuestionIndex }));
}
}
}
// Public Actions
const actions = {
init,
nextQuestion: () => _nextQuestion(true),
prevQuestion: () => _prevQuestion(true),
setQuestion: (index) => {
if (index >= 0 && index < state.questions.length) {
state.currentQuestionIndex = index;
if (client) {
client.publish('game/quiz/control', JSON.stringify({ action: 'setIndex', index: index }));
}
}
},
startTimer: (seconds) => {
stopTimer();
state.timer = seconds;
publishTimer();
timerInterval = setInterval(() => {
if (state.timer > 0) {
state.timer--;
publishTimer();
} else {
stopTimer();
// Auto-hide by publishing pause
if (client) {
client.publish('/display/control', 'pause');
}
}
}, 1000);
},
stopTimer
};
function stopTimer() {
if (timerInterval) {
clearInterval(timerInterval);
timerInterval = null;
}
state.timer = 0;
publishTimer();
}
function publishTimer() {
if (client) {
client.publish('game/timer', JSON.stringify({ time: state.timer }));
}
}
// Getters
const getters = {
currentQuestion: computed(() => state.questions[state.currentQuestionIndex]),
isFirstQuestion: computed(() => state.currentQuestionIndex === 0),
isLastQuestion: computed(() => state.currentQuestionIndex === state.questions.length - 1),
totalQuestions: computed(() => state.questions.length),
packTitle: computed(() => state.packTitle),
currentQuestionIndex: computed(() => state.currentQuestionIndex),
timer: computed(() => state.timer)
};
export default {
state,
actions,
getters
};