Vulture/VApp/node_modules/aes-decrypter/dist/aes-decrypter.js

564 lines
18 KiB
JavaScript

/*! @name aes-decrypter @version 4.0.2 @license Apache-2.0 */
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.aesDecrypter = {}));
})(this, (function (exports) { 'use strict';
/**
* @file aes.js
*
* This file contains an adaptation of the AES decryption algorithm
* from the Standford Javascript Cryptography Library. That work is
* covered by the following copyright and permissions notice:
*
* Copyright 2009-2010 Emily Stark, Mike Hamburg, Dan Boneh.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation
* are those of the authors and should not be interpreted as representing
* official policies, either expressed or implied, of the authors.
*/
/**
* Expand the S-box tables.
*
* @private
*/
const precompute = function () {
const tables = [[[], [], [], [], []], [[], [], [], [], []]];
const encTable = tables[0];
const decTable = tables[1];
const sbox = encTable[4];
const sboxInv = decTable[4];
let i;
let x;
let xInv;
const d = [];
const th = [];
let x2;
let x4;
let x8;
let s;
let tEnc;
let tDec; // Compute double and third tables
for (i = 0; i < 256; i++) {
th[(d[i] = i << 1 ^ (i >> 7) * 283) ^ i] = i;
}
for (x = xInv = 0; !sbox[x]; x ^= x2 || 1, xInv = th[xInv] || 1) {
// Compute sbox
s = xInv ^ xInv << 1 ^ xInv << 2 ^ xInv << 3 ^ xInv << 4;
s = s >> 8 ^ s & 255 ^ 99;
sbox[x] = s;
sboxInv[s] = x; // Compute MixColumns
x8 = d[x4 = d[x2 = d[x]]];
tDec = x8 * 0x1010101 ^ x4 * 0x10001 ^ x2 * 0x101 ^ x * 0x1010100;
tEnc = d[s] * 0x101 ^ s * 0x1010100;
for (i = 0; i < 4; i++) {
encTable[i][x] = tEnc = tEnc << 24 ^ tEnc >>> 8;
decTable[i][s] = tDec = tDec << 24 ^ tDec >>> 8;
}
} // Compactify. Considerable speedup on Firefox.
for (i = 0; i < 5; i++) {
encTable[i] = encTable[i].slice(0);
decTable[i] = decTable[i].slice(0);
}
return tables;
};
let aesTables = null;
/**
* Schedule out an AES key for both encryption and decryption. This
* is a low-level class. Use a cipher mode to do bulk encryption.
*
* @class AES
* @param key {Array} The key as an array of 4, 6 or 8 words.
*/
class AES {
constructor(key) {
/**
* The expanded S-box and inverse S-box tables. These will be computed
* on the client so that we don't have to send them down the wire.
*
* There are two tables, _tables[0] is for encryption and
* _tables[1] is for decryption.
*
* The first 4 sub-tables are the expanded S-box with MixColumns. The
* last (_tables[01][4]) is the S-box itself.
*
* @private
*/
// if we have yet to precompute the S-box tables
// do so now
if (!aesTables) {
aesTables = precompute();
} // then make a copy of that object for use
this._tables = [[aesTables[0][0].slice(), aesTables[0][1].slice(), aesTables[0][2].slice(), aesTables[0][3].slice(), aesTables[0][4].slice()], [aesTables[1][0].slice(), aesTables[1][1].slice(), aesTables[1][2].slice(), aesTables[1][3].slice(), aesTables[1][4].slice()]];
let i;
let j;
let tmp;
const sbox = this._tables[0][4];
const decTable = this._tables[1];
const keyLen = key.length;
let rcon = 1;
if (keyLen !== 4 && keyLen !== 6 && keyLen !== 8) {
throw new Error('Invalid aes key size');
}
const encKey = key.slice(0);
const decKey = [];
this._key = [encKey, decKey]; // schedule encryption keys
for (i = keyLen; i < 4 * keyLen + 28; i++) {
tmp = encKey[i - 1]; // apply sbox
if (i % keyLen === 0 || keyLen === 8 && i % keyLen === 4) {
tmp = sbox[tmp >>> 24] << 24 ^ sbox[tmp >> 16 & 255] << 16 ^ sbox[tmp >> 8 & 255] << 8 ^ sbox[tmp & 255]; // shift rows and add rcon
if (i % keyLen === 0) {
tmp = tmp << 8 ^ tmp >>> 24 ^ rcon << 24;
rcon = rcon << 1 ^ (rcon >> 7) * 283;
}
}
encKey[i] = encKey[i - keyLen] ^ tmp;
} // schedule decryption keys
for (j = 0; i; j++, i--) {
tmp = encKey[j & 3 ? i : i - 4];
if (i <= 4 || j < 4) {
decKey[j] = tmp;
} else {
decKey[j] = decTable[0][sbox[tmp >>> 24]] ^ decTable[1][sbox[tmp >> 16 & 255]] ^ decTable[2][sbox[tmp >> 8 & 255]] ^ decTable[3][sbox[tmp & 255]];
}
}
}
/**
* Decrypt 16 bytes, specified as four 32-bit words.
*
* @param {number} encrypted0 the first word to decrypt
* @param {number} encrypted1 the second word to decrypt
* @param {number} encrypted2 the third word to decrypt
* @param {number} encrypted3 the fourth word to decrypt
* @param {Int32Array} out the array to write the decrypted words
* into
* @param {number} offset the offset into the output array to start
* writing results
* @return {Array} The plaintext.
*/
decrypt(encrypted0, encrypted1, encrypted2, encrypted3, out, offset) {
const key = this._key[1]; // state variables a,b,c,d are loaded with pre-whitened data
let a = encrypted0 ^ key[0];
let b = encrypted3 ^ key[1];
let c = encrypted2 ^ key[2];
let d = encrypted1 ^ key[3];
let a2;
let b2;
let c2; // key.length === 2 ?
const nInnerRounds = key.length / 4 - 2;
let i;
let kIndex = 4;
const table = this._tables[1]; // load up the tables
const table0 = table[0];
const table1 = table[1];
const table2 = table[2];
const table3 = table[3];
const sbox = table[4]; // Inner rounds. Cribbed from OpenSSL.
for (i = 0; i < nInnerRounds; i++) {
a2 = table0[a >>> 24] ^ table1[b >> 16 & 255] ^ table2[c >> 8 & 255] ^ table3[d & 255] ^ key[kIndex];
b2 = table0[b >>> 24] ^ table1[c >> 16 & 255] ^ table2[d >> 8 & 255] ^ table3[a & 255] ^ key[kIndex + 1];
c2 = table0[c >>> 24] ^ table1[d >> 16 & 255] ^ table2[a >> 8 & 255] ^ table3[b & 255] ^ key[kIndex + 2];
d = table0[d >>> 24] ^ table1[a >> 16 & 255] ^ table2[b >> 8 & 255] ^ table3[c & 255] ^ key[kIndex + 3];
kIndex += 4;
a = a2;
b = b2;
c = c2;
} // Last round.
for (i = 0; i < 4; i++) {
out[(3 & -i) + offset] = sbox[a >>> 24] << 24 ^ sbox[b >> 16 & 255] << 16 ^ sbox[c >> 8 & 255] << 8 ^ sbox[d & 255] ^ key[kIndex++];
a2 = a;
a = b;
b = c;
c = d;
d = a2;
}
}
}
/**
* @file stream.js
*/
/**
* A lightweight readable stream implemention that handles event dispatching.
*
* @class Stream
*/
var Stream = /*#__PURE__*/function () {
function Stream() {
this.listeners = {};
}
/**
* Add a listener for a specified event type.
*
* @param {string} type the event name
* @param {Function} listener the callback to be invoked when an event of
* the specified type occurs
*/
var _proto = Stream.prototype;
_proto.on = function on(type, listener) {
if (!this.listeners[type]) {
this.listeners[type] = [];
}
this.listeners[type].push(listener);
}
/**
* Remove a listener for a specified event type.
*
* @param {string} type the event name
* @param {Function} listener a function previously registered for this
* type of event through `on`
* @return {boolean} if we could turn it off or not
*/
;
_proto.off = function off(type, listener) {
if (!this.listeners[type]) {
return false;
}
var index = this.listeners[type].indexOf(listener); // TODO: which is better?
// In Video.js we slice listener functions
// on trigger so that it does not mess up the order
// while we loop through.
//
// Here we slice on off so that the loop in trigger
// can continue using it's old reference to loop without
// messing up the order.
this.listeners[type] = this.listeners[type].slice(0);
this.listeners[type].splice(index, 1);
return index > -1;
}
/**
* Trigger an event of the specified type on this stream. Any additional
* arguments to this function are passed as parameters to event listeners.
*
* @param {string} type the event name
*/
;
_proto.trigger = function trigger(type) {
var callbacks = this.listeners[type];
if (!callbacks) {
return;
} // Slicing the arguments on every invocation of this method
// can add a significant amount of overhead. Avoid the
// intermediate object creation for the common case of a
// single callback argument
if (arguments.length === 2) {
var length = callbacks.length;
for (var i = 0; i < length; ++i) {
callbacks[i].call(this, arguments[1]);
}
} else {
var args = Array.prototype.slice.call(arguments, 1);
var _length = callbacks.length;
for (var _i = 0; _i < _length; ++_i) {
callbacks[_i].apply(this, args);
}
}
}
/**
* Destroys the stream and cleans up.
*/
;
_proto.dispose = function dispose() {
this.listeners = {};
}
/**
* Forwards all `data` events on this stream to the destination stream. The
* destination stream should provide a method `push` to receive the data
* events as they arrive.
*
* @param {Stream} destination the stream that will receive all `data` events
* @see http://nodejs.org/api/stream.html#stream_readable_pipe_destination_options
*/
;
_proto.pipe = function pipe(destination) {
this.on('data', function (data) {
destination.push(data);
});
};
return Stream;
}();
/**
* @file async-stream.js
*/
/**
* A wrapper around the Stream class to use setTimeout
* and run stream "jobs" Asynchronously
*
* @class AsyncStream
* @extends Stream
*/
class AsyncStream extends Stream {
constructor() {
super(Stream);
this.jobs = [];
this.delay = 1;
this.timeout_ = null;
}
/**
* process an async job
*
* @private
*/
processJob_() {
this.jobs.shift()();
if (this.jobs.length) {
this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
} else {
this.timeout_ = null;
}
}
/**
* push a job into the stream
*
* @param {Function} job the job to push into the stream
*/
push(job) {
this.jobs.push(job);
if (!this.timeout_) {
this.timeout_ = setTimeout(this.processJob_.bind(this), this.delay);
}
}
}
/*! @name pkcs7 @version 1.0.4 @license Apache-2.0 */
/**
* Returns the subarray of a Uint8Array without PKCS#7 padding.
*
* @param padded {Uint8Array} unencrypted bytes that have been padded
* @return {Uint8Array} the unpadded bytes
* @see http://tools.ietf.org/html/rfc5652
*/
function unpad(padded) {
return padded.subarray(0, padded.byteLength - padded[padded.byteLength - 1]);
}
/**
* @file decrypter.js
*
* An asynchronous implementation of AES-128 CBC decryption with
* PKCS#7 padding.
*/
/**
* Convert network-order (big-endian) bytes into their little-endian
* representation.
*/
const ntoh = function (word) {
return word << 24 | (word & 0xff00) << 8 | (word & 0xff0000) >> 8 | word >>> 24;
};
/**
* Decrypt bytes using AES-128 with CBC and PKCS#7 padding.
*
* @param {Uint8Array} encrypted the encrypted bytes
* @param {Uint32Array} key the bytes of the decryption key
* @param {Uint32Array} initVector the initialization vector (IV) to
* use for the first round of CBC.
* @return {Uint8Array} the decrypted bytes
*
* @see http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
* @see http://en.wikipedia.org/wiki/Block_cipher_mode_of_operation#Cipher_Block_Chaining_.28CBC.29
* @see https://tools.ietf.org/html/rfc2315
*/
const decrypt = function (encrypted, key, initVector) {
// word-level access to the encrypted bytes
const encrypted32 = new Int32Array(encrypted.buffer, encrypted.byteOffset, encrypted.byteLength >> 2);
const decipher = new AES(Array.prototype.slice.call(key)); // byte and word-level access for the decrypted output
const decrypted = new Uint8Array(encrypted.byteLength);
const decrypted32 = new Int32Array(decrypted.buffer); // temporary variables for working with the IV, encrypted, and
// decrypted data
let init0;
let init1;
let init2;
let init3;
let encrypted0;
let encrypted1;
let encrypted2;
let encrypted3; // iteration variable
let wordIx; // pull out the words of the IV to ensure we don't modify the
// passed-in reference and easier access
init0 = initVector[0];
init1 = initVector[1];
init2 = initVector[2];
init3 = initVector[3]; // decrypt four word sequences, applying cipher-block chaining (CBC)
// to each decrypted block
for (wordIx = 0; wordIx < encrypted32.length; wordIx += 4) {
// convert big-endian (network order) words into little-endian
// (javascript order)
encrypted0 = ntoh(encrypted32[wordIx]);
encrypted1 = ntoh(encrypted32[wordIx + 1]);
encrypted2 = ntoh(encrypted32[wordIx + 2]);
encrypted3 = ntoh(encrypted32[wordIx + 3]); // decrypt the block
decipher.decrypt(encrypted0, encrypted1, encrypted2, encrypted3, decrypted32, wordIx); // XOR with the IV, and restore network byte-order to obtain the
// plaintext
decrypted32[wordIx] = ntoh(decrypted32[wordIx] ^ init0);
decrypted32[wordIx + 1] = ntoh(decrypted32[wordIx + 1] ^ init1);
decrypted32[wordIx + 2] = ntoh(decrypted32[wordIx + 2] ^ init2);
decrypted32[wordIx + 3] = ntoh(decrypted32[wordIx + 3] ^ init3); // setup the IV for the next round
init0 = encrypted0;
init1 = encrypted1;
init2 = encrypted2;
init3 = encrypted3;
}
return decrypted;
};
/**
* The `Decrypter` class that manages decryption of AES
* data through `AsyncStream` objects and the `decrypt`
* function
*
* @param {Uint8Array} encrypted the encrypted bytes
* @param {Uint32Array} key the bytes of the decryption key
* @param {Uint32Array} initVector the initialization vector (IV) to
* @param {Function} done the function to run when done
* @class Decrypter
*/
class Decrypter {
constructor(encrypted, key, initVector, done) {
const step = Decrypter.STEP;
const encrypted32 = new Int32Array(encrypted.buffer);
const decrypted = new Uint8Array(encrypted.byteLength);
let i = 0;
this.asyncStream_ = new AsyncStream(); // split up the encryption job and do the individual chunks asynchronously
this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
for (i = step; i < encrypted32.length; i += step) {
initVector = new Uint32Array([ntoh(encrypted32[i - 4]), ntoh(encrypted32[i - 3]), ntoh(encrypted32[i - 2]), ntoh(encrypted32[i - 1])]);
this.asyncStream_.push(this.decryptChunk_(encrypted32.subarray(i, i + step), key, initVector, decrypted));
} // invoke the done() callback when everything is finished
this.asyncStream_.push(function () {
// remove pkcs#7 padding from the decrypted bytes
done(null, unpad(decrypted));
});
}
/**
* a getter for step the maximum number of bytes to process at one time
*
* @return {number} the value of step 32000
*/
static get STEP() {
// 4 * 8000;
return 32000;
}
/**
* @private
*/
decryptChunk_(encrypted, key, initVector, decrypted) {
return function () {
const bytes = decrypt(encrypted, key, initVector);
decrypted.set(bytes, encrypted.byteOffset);
};
}
}
exports.AsyncStream = AsyncStream;
exports.Decrypter = Decrypter;
exports.decrypt = decrypt;
Object.defineProperty(exports, '__esModule', { value: true });
}));